Issue
I want to have stack trace not for my exceptions only but also for any descendants of std::exception
As I understand, stack trace is completely lost when exception is caught because of stack unwinding (unrolling).
So the only way I see to grab it is injection of code saving context info (stack trace) at the place of std::exception
constructor call. Am I right?
If it is the case, please tell me how code injection can be done (if it can) in C++. Your method may be not completely safe because I need it for Debug version of my app only. May be I need to use assembler?
I'm interested only in solution for GCC. It can use c++0x features
Solution
Since you mentioned that you're happy with something that is GCC specific I've put together an example of a way you might do this. It's pure evil though, interposing on internals of the C++ support library. I'm not sure I'd want to use this in production code. Anyway:
#include <iostream>
#include <dlfcn.h>
#include <execinfo.h>
#include <typeinfo>
#include <string>
#include <memory>
#include <cxxabi.h>
#include <cstdlib>
namespace {
void * last_frames[20];
size_t last_size;
std::string exception_name;
std::string demangle(const char *name) {
int status;
std::unique_ptr<char,void(*)(void*)> realname(abi::__cxa_demangle(name, 0, 0, &status), &std::free);
return status ? "failed" : &*realname;
}
}
extern "C" {
void __cxa_throw(void *ex, void *info, void (*dest)(void *)) {
exception_name = demangle(reinterpret_cast<const std::type_info*>(info)->name());
last_size = backtrace(last_frames, sizeof last_frames/sizeof(void*));
static void (*const rethrow)(void*,void*,void(*)(void*)) __attribute__ ((noreturn)) = (void (*)(void*,void*,void(*)(void*)))dlsym(RTLD_NEXT, "__cxa_throw");
rethrow(ex,info,dest);
}
}
void foo() {
throw 0;
}
int main() {
try {
foo();
}
catch (...) {
std::cerr << "Caught a: " << exception_name << std::endl;
// print to stderr
backtrace_symbols_fd(last_frames, last_size, 2);
}
}
We basically steal calls to the internal implementation function that GCC uses for dispatching thrown exceptions. At that point we take a stack trace and save it in a global variable. Then when we come across that exception later on in our try/catch we can work with the stacktrace to print/save or whatever it is you want to do. We use dlsym()
to find the real version of __cxa_throw
.
My example throws an int
to prove that you can do this with literally any type, not just your own user defined exceptions.
It uses the type_info
to get the name of the type that was thrown and then demangles it.
You could encapsulate the global variables that store the stacktrace a bit better if you wanted to.
I compiled and tested this with:
g++ -Wall -Wextra test.cc -g -O0 -rdynamic -ldl
Which gave the following when run:
./a.out Caught a: int ./a.out(__cxa_throw+0x74)[0x80499be] ./a.out(main+0x0)[0x8049a61] ./a.out(main+0x10)[0x8049a71] /lib/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0xb75c2ca6] ./a.out[0x80497e1]
Please don't take this as an example of good advice though - it's an example of what you can do with a little bit of trickery and poking around at the internals!
Answered By - Flexo